Training Center GameDev && Coding
GameDev training for self-taught learners: a structured path on the site, daily practice in FlashDev — to finally move from tutorials to real code.
It has now been over a decade since I started learning programming. I am now sharing with you some of the fruits of that work. I am an ordinary person, but I share your thirst for knowledge. My field is video games — one of the least forgiving, but the most fun. I have a number of prototypes under my belt, along with several certifications (Udemy, Unity, Harvard). But that matters less in a field that has been deeply shaken by the rise of AI in recent years.
Mental fitness for code — consistency before talent.
The MadHackAdemy method rests on a simple principle: you don't learn to code by watching — you learn by repeating. Like at the gym — it's not the heroic session that makes the difference, it's consistency. A little every day, even when it's not glamorous.
FlashDev keeps you coming back, card after card, exercise after exercise. At first, you reproduce patterns without always grasping everything — and that's normal. You train your brain like a muscle: the motion first, fluency later.
Then, if you follow the protocol, something shifts. The code you copy mechanically becomes code you understand. Repetition doesn't replace thinking — it prepares it. That's mental fitness: train until it becomes natural, then let understanding emerge on its own.
| 🌐 PILLAR 1 — THE SITE |
💻 PILLAR 2 — THE SOFTWARE
Download FlashDev →
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MODULE A Online roadmap A visual, interactive path on the site: learners see where they stand, what they've already completed, and the next step. Clear progress tracking, module by module. |
MODULE A Automated review management Reviews driven by a spaced-repetition algorithm over time. Ready-to-use themed decks so you can start without setup. View software download → |
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MODULE B Leaderboards & motivation A ranking system inspired by Duolingo: XP, review streaks, leagues between learners. The goal is to make review addictive and encourage regular return visits. |
MODULE B Open source Create your own decks or cards for custom needs. Open code lets you adapt the tool to any domain that requires software practice: programming, digital painting, animation, and more. |
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MODULE C Marketplace leaderboards Global leaderboard and per-deck rankings for adventures from the marketplace or officially validated paths — the community showcase for RPG-style progress. |
MODULE C Adventure-based gamification Each deck is an adventure: progress through keystones, face mini-bosses and bosses, and earn HP with every victory. Global and per-deck leaderboards for marketplace or validated paths. |
The site shows you where to go, FlashDev gets you to practice every day.
Download FlashDev →The complete training path to become a Game Developer
feedback(Printf), variables, conditions, loops, functions, arrays
Bootcamp 1–2 weeks View the deck →Applying the basics + simple game logic
Guided project ~ 1 weekGraphics, input, audio, collisions with Raylib
Bootcamp 2–3 weeksStructs with methods, architecture without OOP
Full project ~ 2–3 weeksUnderstand both approaches and choose your path
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