FLASHDEV

Flashcards by Doing

The first review software that makes you code while you learn. No passive reading. Only practice.

Why FlashDev?

The Current Market

  • → Passive flashcards (read-only)
  • → No real practice
  • → Quick forgetting without application
  • → Boring and ineffective

FlashDev: Learn by Doing

  • → Code directly in the tool (Lua)
  • → Flashcards = coding challenges
  • → Spaced repetition + practice
  • → Active, lasting memorization

Open-Source + Premium Model

💡 The software is 100% free and open-source

💰 Premium training decks are for sale (GameDevReady, C++, Raylib...)

GameDevReady Roadmap

The complete training path to become a Game Developer

1

C++ Basics

feedback(Printf), variables, conditions, loops, functions, arrays

Bootcamp 1–2 weeks View the deck →
2

First Challenge

Applying the basics + simple game logic

Guided project ~ 1 week
3

Raylib Framework

Graphics, input, audio, collisions with Raylib

Bootcamp 2–3 weeks
4

Frogger Remake Project

Structs with methods, architecture without OOP

Full project ~ 2–3 weeks
5

OOP vs ECS: Paradigm Choice

Understand both approaches and choose your path

OOP Path → ECS Path →
LIVE

Saturday Night Stream

Every Saturday, I code a new FlashDev feature live!

⏰ Next stream in:

Saturday 8 PM

Ready to Learn by Coding?

FlashDev is open-source. Download it for free or buy a premium deck.

Open Source

The full software, free forever — leave your email to receive the download link.

Get FlashDev for free →

Sign up via System.io — software access, follow-ups, and FlashDev updates.

Premium Decks

Complete GameDevReady training paths

💰 Buy